Hi, I’m Oliver, a passionate 3D Artist.
My journey into 3D art began as a technical drafter, where I discovered my passion for digital creation.
This led me to study at SAE Institute Germany, where I honed my skills to become a professional 3D artist.
Currently, I’m an Academic Instructor for Game Art & 3D Animation at SAE Institute Stuttgart, helping students grow in the industry.
I specialize in Hardsurface Modeling and Scripting, using tools like Autodesk Maya, Substance Painter, and Unreal Engine 5.
My strengths include problem solving, creativity, teamwork, and reliability.
I speak German, English, and some Swedish. In my free time, I enjoy personal 3Dprojects, playing guitar and riding motorcycles.
Based in Stuttgart, Germany, I’m open to remote opportunities, let’s connect!